Friday, July 16, 2010

If Your Attitude Stinks, No Work For You


Part of being professional artists is more than just having a certain skill set or a strong portfolio. While many of us creatives would rather we just do what we do, paint when we want to paint, and basically have total freedom over every aspect of our lives, that is, unfortunately, not a reality for most of us. The truth of the matter is that we still have bills to pay, and to do that, someone needs to pay us. Even if we have the skillz to pay said billz, if there are no one to sell said skills to, then you're going to be out of luck.

Thus, we have to sell our art to designers, clients, art collectors, etc., etc. While a select few artists can be rude, crazy, and generally not fun to be around, Monkey + Seal think that their reputation will eventually work against them, no matter how "great" they might be. Basically, Monkey + Seal advise to be a professional.

By being a professional, we don't mean that you have to wear a suit and tie and act like you're some no-fun, all-business boring bum, but that you act with integrity and respect. Respond to business emails. Show up on time. Follow directions. Be a nice person. These things, while seemingly obvious and simple, are actually more rare than you might think.

As curators in their roles as Paper Hat Productions, Monkey + Seal have gotten a first-hand look on the other side of the fence - we often are looking for opportunities from other organizers, gallery curators, and the like, but with Paper Hat we get to see what it's like to get approached by artists looking to be featured in a future show. While we generally give everyone a chance (we at least check out everyone's work if they have it online), we most certainly do not curate people into shows if they have terrible attitudes.

At our first show, someone came up to Seal while she was live painting and insinuated that her work wasn't so great. Then, when he asked who she was, and she told him that she was one of the curators for the show, he suddenly changed his tone and introduced himself and gave her his business card and told her how great the show was and how he would love to get involved. Guess who isn't going to be in our future shows?

Now the reason why you being professional can get you ahead of the game (or more likely, being unprofessional can get you put on the poop-list) is that besides whether or not curators think that your art can sell, curators have to work with the artists. Curators send emails with info on where to drop off work, how sales will work, and if they're good, they'll want to interview you, get photos of your work to post up on their site for promotional material. They are going to send you postcards, digital flyers, promo material to put up on your blog. If they're doing their job, they're going to be doing their best to promote you, and if working with you is a pain in the butt, then they're not going to want to do it.

You have to think about the curator. Are you making it easy for them to want to work with you? If you are late, how much is that going to inconvenience the curator and the other artists? Are you going to show up and act like a diva and embarrass the curators? If you are making the curators' life hard, they are not going to want to work with you again. Most likely, if they're curating a show, they're going to have connections with other curators. Just as if we like to brag about how great other artists are, we're also quite vocal about how we've had bad experiences with person x and y. Word spreads fast, so do yourself a favor and make sure that you've got a clean reputation moving forward.

In saying this, we don't expect bribes or people sucking up to us (that turns us off just as quick as if you are rude or lazy), but we advise that you think about what sort of image you're giving off, and whether or not that image is going to help or hurt your career in the future.

Wednesday, July 14, 2010

Why Naps Could Save Your Life

This lady is actually 17, she just hasn't slept in a few days

You'll often hear students are art school talking (sometimes bragging) about how they had yet another all-nighters, or how they sleep at 3am on a regular basis, or how during finals week they only slept 5 hours all week! Wow, what an accomplishment!

So we (Monkey especially) has no right to criticize, as we often fall into the sleep-deprivation-contest just as often as anyone else. After all, Monkey + Seal totally understand the deadlines and having to push through to meet a deadline, going without sleep for sometimes crazy amounts of time. However, we also usually don't talk about the hard crashes we have afterward.

After our most recent gallery show, we slept at 4am, then woke up at 12:00pm the next day to go take down the show. That's 8 hours of sleep, plus the 4 hour nap that evening, plus another 9 hours of sleep that night = 21 hours of sleep in 2 days. We're still tired. Usually after events, it'll take a full week or so before we start really feeling like we're rested again, and that's assuming we're not already going life again a few days later.

Seal read this article (although it's on cracked.com, it seems grounded in actual studies, etc.), where an hour less of sleep is basically enough to increase your chances of dying in a car crash. Luckily, we usually don't do a whole lot of driving, but the point is clear enough. NAPS SAVE LIVES!

In all seriousness, we do advocate for artist sustainability, so we do advocate for naps. While Monkey prefers to sleep early rather than nap, the concept is still the same. While there are times that you have to push yourself and drink loads of coffee or tea or energy drinks or water or whatever you drink to stay awake, make sure that you don't let it become too much of a habit and get some rest.

Monday, July 12, 2010

Interview with Seal!


Monkey here:

Seal recently got interviewed by Northern Forcus, a Norcal-art blog run by Shannon Dutra that also interviewed me a while back. While the interview online here is pretty great, the 6-page full interview by Seal is really, really amazing.

Granted, I live with Seal, and we create next to each other, and have long discussions about art and live and tons of stuff, so I might be biased, but damn, that was a good interview. You have to download the full version (since it's so long), but really, if you're interested in who Eve is, both as a person and an artist, you can get a pretty large glimpse into why she creates, the incredible hurdles she has overcome, and her wide breadth of inspiration.

So enough reading here, go go go over to Northern Focus now!

Friday, July 9, 2010

Alien/ation: an Art Riot Extravaganza - TOMORROW!


Today's post is a friendly reminder that tomorrow, July 10th, is going to be the event that Monkey + Seal (as Paper Hat Productions) has been working on for the past three months. We've been super fortunate to collaborate with the Hyphen Magazine team, and we are proud to bring you Alien/ation: An Illustration Show.

We are honored to be showing among some amazing artists such as Kim Herbst, Joseph To, and Yoko Furusho, to name a few, and our favorite vegan baker, Jen Chau from Black Orchid Bakery will be on hand with cupcakes that are really frickin' amazing.

A preview of what Seal will be showing

We also want to emphasize how excited we are about the raffle - there will be another collaborative Art Battle, but this time it'll be a triple threat match of Monkey, Seal, and Joseph To. Each will start a painting based on an audience-submitted theme. Then, they'll move on to the next person's canvas and start painting, then they will switch again so that everyone paints on everyone's piece. Finally, the artist will move back to the original painting they started and will finish it off. Exciting, huh? Even better, these pieces will be raffled off at the end of the night.

A free artist's reception is from 5:30-6:45, and doors open at 7:00. Admission is $5 (or $15 if you want to get a subscription to Hyphen). The first 25 paying guests at 7:00 will get a swag bag with some limited edition goodies inside. If you want the swag, we suggest getting there early.

A preview of what Monkey will be showing


Where else can you win original art, eat awesome cupcakes, get free stuff, and check out some cutting-edge illustrators? No where (at least no place that we're aware of). Thus, you should definitely come check out our show, and don't forget to bring cash if you want to drink since SPACE gallery (1141 Polk x Sutter) is a 21+ only, cash only venue.

Also, this is really the only night to be able to see all this fantastic art in one place, so we highly recommend it. Besides new work by Monkey + Seal, the other art being hung is really amazing and it should be a really awesome event. We hope to see you there!

Wednesday, July 7, 2010

Deadlines Can Be Your Friend


Deadlines are a mixed bag for Monkey + Seal. While they serve to create an endpoint to a project, they can be really stressful and emotionally taxing. We think it all depends on how you use deadline and the boundaries that you set.

For personal work, deadlines can help push you to focus and prioritize more on a specific project that will force you to really work on something. Since many times personal pieces are done for you, sometimes it is not clear when you're really "done" with a piece. If you are a photo-realistic painter, this may not apply as you're done when it looks like a photo, but if you have a stylistic approach, this is oftentimes a bit more of a blurry line.

By forcing yourself to work within a specified time frame, if you're the type of person that needs structure, you can squeeze out some amazing stuff in a short period of time. While this does not work for everyone, if you find yourself being more productive when you're in a time crunch (procrastinators, anyone?) setting deadlines can be a really positive thing. It may even push you to experiment (for better or worse) in trying new techniques and mediums that you may not have thought about before.

However, if you're the type that does not create well under pressure, then deadlines can be very rough on you. The pressure to create and to produce can be overwhelming, so much so that even if you want to start early, you may find yourself psyching yourself out until the last possible minute when you realize that you don't have any more time to spare.

Sometimes you just don't have enough time to do your best work and you end up turning in something less than par, or even something that you're a bit embarrassed by. In these cases, we like to focus on that fact that as long as you do your best given the circumstances, you shouldn't beat yourself up so much. Like we've said before, as long as you take something away from every experience, it's not the end of the world. If you failed to execute an illustration in the way that you wanted to, you now know that given x hours, you cannot produce what you were trying to. You now know what does not work, so at least when a client asks you "Can you produce X in Y amount of time" you'll know how to answer.

Deadlines can definitely help push you to your best and to give you an action plan of prioritization for any project. But they only work if you set proper guidelines and boundaries and stick to them. In the end, time may be your worst enemy, but if you take the experience as an imperfect victory instead of a loss, you'll be all the closer to mastering the clock.

Monday, July 5, 2010

Don't Wait For Permission


You don't need this stamp.

Many times we wait for permission from some authority figure to tell us that we're good to go to start a project, or work towards our dreams. In short, we're looking for validation. While we are the first to admit that validation makes us feel all awesome inside and that our work matters and is that external approval that we're all after, it doesn't mean that it is necessary.

It is not necessary because whatever your dreams matter. They matter because they are your dreams. Whether you want to be a baker or a banker, a civil engineer or construction worker, an artist or an astronaut, your dreams are important. While you might be thinking that there are no objective reason why you should follow your dream, we say that there is. That reason is that you'll be happier.

Now this sounds like it may be a self-serving motive, and it may be, but by being happier, you'll make the world a better place. If you are grumpy and hating your work, you'll be a big downer for other around you. No one likes the constant pessimist/whiner/griper. While we acknowledge the benefits of venting and being allowed to complain (which we all should at times), dwelling on what is not working is like dragging a raincloud around with you that gets water on the floor and makes people's socks mushy - not fun at all. By following your dreams, you'll be much happier and that will pass on to the rest of the world.

If you are happy and totally crazy in love with what you do, it will show, and it will affect how you do your work. If you love to paint zombies, your zombie paintings are going to be much more awesome than if you painted flowers or puppies. Your work will appeal to other zombie fans and they will be happier because of it. If they are happier, they'll spread the happiness through their work, and so on and so on. Happiness is contagious, so unleash the happiness plague by doing the work you love.

Don't wait for others to tell you what you should or shouldn't do. If you have something to contribute to the world, then do it. If your heart says make a zine, then make one. If your heart says go into corporate law, then start studying for the LSAT. If your heart says you should travel to Australia to nurse sick wombats back to health, start shopping for plane tickets (and please send your photos to Monkey..he likes wombats). Know that your dreams matter, and go out and make the world a happier place.

Friday, July 2, 2010

Alien/ation - A Hyphen magazine/Paper Hat Production Art Riot Extravaganza!


Hey-ho everyone! As you probably know, Monkey + Seal also does business as Paper Hat Productions, which is our event organizing company. We're honored to be collaborating with Hyphen Magazine to put on their first ever Illustration show! Check out the details below for all the juicy info. We hope to see you there, and we'll be having a little table there with some of our stuff, as well as a bunch of new work on the gallery walls. Definitely say hi if you're able to make it!

ALIEN/ATION: An Illustration Show

Ever read an issue of Hyphen magazine and wondered about the amazing illustrations on print? Who is the artist and what was their inspiration? Hyphen magazine has partnered up with Paper Hat Productions to bring you a group show of game-changing illustrators and painters from all over the states in an Art Riot Extravaganza! Live painting! Drinks! DJs! Cupakes! If you miss this, you'll be kicking yourself the next day because this show is that special.

Saturday, July 10th

5:30 pm - Artist's Reception (free!)
7:00 pm - Art Riot Extravaganza

Space Gallery, 21+
1141 Polk St., San Francisco

$5 at the door
$15 includes a one year Hyphen sub (50% off!)

SPECIALS
First 25 paid guests @ 7:00 pm get a free copy of Hyphen magazine + limited edition mystery swag

FEATURING ART BY:
Danny Neece
Eve Skylar
Jon Stich
Jorge Mascarenhas
Joseph To
Kim Herbst
Rick Kitagawa
Rob Sato
Yoko Furusho


LIVE PAINTING:
Participating featured artists

DJs:
B-Haul (Dirty Dishes, Tasty)
Gordon Gartrell (Dirty Dishes) http://dirtydishesdjs.com/
EATS:
Vegan cupcakes by Black Orchid Bakery
http://www.blackorchidbakery.com/

www.hyphenmagazine.com
www.paperhatproductions.com