Wednesday, January 30, 2013

Monkey + Games Part 2: Finding Your Dream

Hola, everyone.  This is part two of a two-part post by Monkey about his recent discoveries via Facebook online games.

Hi everyone.  So last week I talked about procrastination, and how, if you're a semi-spastic, easily distracted person like myself, you can turn it into productivity.   Today, I wanted to talk about how you can find out what you really want by really looking at your actions.

The title of this mini-series is "Monkey + Games."  You see, I've long had an adversarial bout with gaming.  As much as I love playing games, my addictive and competitive personality really used to put game playing at odd with my life.  A slightly embarrassing truth is that Seal and I have had only three major issues to overcome in our relationship, and World of Warcraft was one of those three.

I would get repetitive stress injuries from computer use, but not from typing, but from playing WoW or Bejeweled Blitz.  Sometimes my shoulder would hurt too much to paint.  Other times I'd be playing board games with friends for 14 hours straight.  People would be absolutely exhausted, but I would want to keep playing.  Not the healthiest way of pursing a hobby.

However, for games to be such a large part of my life (I also played Magic: the Gathering fervently for nearly 8 years), I still couldn't reconcile them in a healthy manner.  I always saw them as a guilty pleasure, or a waste of time that could be better used elsewhere.  However, I recently came to (at least what seems to me) a life-changing conclusion.

I am meant to be a game designer.

I came upon this conclusion when talking to Seal one night.  I shouldn't really say that I discovered it or anything, as Seal just straight up told me "You know, you should be a game designer."  We were talking about me and whether I would ever be able to go back to a "day job."  We agreed that a majority of jobs with fixed work hours and a fixed location probably wouldn't be for me, and somehow Seal came upon the epiphany that I should be a game designer.

So after being intrigued by the notion of this new job I had never really thought about, it all made sense.  While I love painting and illustrating, I also love writing stories.  I also really really love games.  I like playing them, and discussing how to tweak sometime ambiguous rules in order to create a better game.  I made a board game in elementary school, and created my own card games in junior high.

Okay, so it's obvious I love games, writing, and painting.  What sort of crazy job would let me do all three at the same time?  I thought no one in their right mind would pay someone to, you know, design a  game that has really cool art and a great storyline...

Lightbulb.

So while I am in no way giving up my dreams of being an established gallery artist, or of having short stories published in major magazines and anthologies, I have now found a position that might be able to encapsulate all my interests into one package.

I  think that if you look at what really gets you excited and can keep you up at night, maybe you can find a job you never knew existed.  Like reading celebrity gossip magazines?  Maybe you should be in the guest relations industry, where you get to talk to lots of people, or maybe you should go into journalism or blogging.  Really into beer?  What about becoming a professional brewer, or a bartender at an establishment that has a huge beer selection.  Maybe a buyer for a beverage store?  Like doodling?  What about becoming an illustrator?

My point is that if you have any reservations about a hobby or interest because you think it's a waste of time, or that you can't get paid for it, think again.  While it might be hard to find a job that pays you to eat pizza all day and watch television (TV producer, maybe?), you can find something aligned with those interests.  Just as I don't expect to be illustrating all the concept art for a game but I can offer my own illustrations as ideas, maybe you can find a job that allows you to do an aspect of your interest that is the most appealing part.

So while games might have been my muse for these past two posts, games don't have to be your inspiration.  Whatever inspires you, and makes you happy, and makes you want to keep on living doing just that - well, you should go do more of it (in a productive way, of course).

Thursday, January 24, 2013

Monkey + Games Part 1: Turning Procrastination Into Productivity

Heyo, Monkey here.  This is part one of a two-part series.  Hope you like it!

Today I wanted to talk a little bit about procrastination.

Generally, we think of procrastination as "wasting time," or "doing nothing."  Speaking for myself, I often find hours that I should have been working on a project suddenly gone - eaten up by gaming.  Ugh.

Then, I heard someone saw that procrastination isn't "doing nothing," but "just doing something else.  That slight change of intellectual framework made me think that perhaps procrastination isn't about the time-devouring action (in my case, facebook games), but more about the avoidance of doing what I "should" be doing (in my case, illustrations, event planning emails, screenprinting, etc. etc.).

This inspired me to try and turn procrastination into productivity.  If I wasn't going to be working diligently on project A, then I could be working on project B, or C, or D.   I decided that I would use my natural tendency to work on many different projects to experiment whether or not I could stay focused a bit longer by distracting myself with different "productive" endeavors (basically, anything that wasn't playing games online).

Enter: Self Control.  Self Control is a free program for Macs (there's a similar program for Windows, I believe), that basically prevents you from accessing a certain website.  You create a blacklist, and whatever is on the blacklist when you activate it cannot be accessed by any browser until the user-set time is up.  So if I, say, need to write a blog post, I can set the timer for an hour or so and then I won't be tempted to open up Zuma Blitz because I can't access facebook at all (even if I restart the computer or uninstall the program).

A quick side note: I've found that usually 20-30 minutes of Self Control is great when I'm doing a task -I usually want to switch over within the first ten minutes or so, then eventually get lost in what I'm doing and forget about the need to go play games.

Now that I had a way of actively blocking out chunks of time for work where I literally was unable to play games,  I went about making a list of things I have to do as well as what I want to do.  My list looked like this:

-finish "The Siren's Call" comic
-work on top secret collaborative project
-develop Zombie board game
-develop dark wizard card game
-paint more items for The Dark Wizard's One Stop Shop
-scan, color correct, and post said illustrations on my site
-read psychology books
-screen print any outstanding orders
-work on event planning contract
-write new short stories
-edit old short stories
-watch self-improvement/business classes online

I then created a schedule for my work day, and set about dealing with the most pressing (ie. stuff I was getting directly paid to do) items first.

While sometimes the pressing items had to be done, I would find that I would try to put them off by going to play games online again.  Fortunately, Self Control was there for me, and I had to figure some other way to use up my time.  I then started jumping back and forth between projects.  I would start inking a comic page, then when I'd get bored, I'd start writing down ideas for the game, then I might pick up any of the two-three books I'd be reading and read ten-fifteen pages, then I'd go back to the comic, then I might brainstorm some game mechanics.  Around and around I went, skipping around, until I finally sat down and scheduled meetings and responded to emails and did the work I was otherwise trying to avoid.

If you've been reading our blog, I'm sure you've heard of Geneen Roth, one of the authors that Seal follows closely.  One of her main points of advice is to follow your body - it knows what you want more than anything else.  Just as this applies to how you eat, I was advised to apply it to how I work.  By giving myself just a bit of constraint (via Self Control), I let myself work on whatever I wanted to work on.

While it might seem like I'm wasting a lot of time jumping from one thing to another, I actually got more done during this trial than I would when I would try to sit myself down and buckle down.

While if you're not naturally someone who likes to juggle a lot of projects at once, then you probably don't have as much trouble focusing and getting anything done.  However, for all you artists who easily get distracted, have more ideas than time to complete them, or find yourself staring projects but never finishing them, I think embracing your natural way of working as much as you can will actually lead you to getting more stuff done.

While I concluded that a lot of my game playing was done out of wanting to "do something else," I did find that I still really, really, really like games.  This revelation was sort of life-changing, but that'll have to wait until Part Two, next week.

Wednesday, January 9, 2013

Building a Strong Foundation (In Life)


Before you decorate the roof, you must first build the foundations of the house deep into the ground.

In filmmaking, we call this “finding the broad stroke.” A couple of months ago, I sat at a film story-brainstorming meeting. We were all very excited about a new story we were working on. We had the details down to the characters’ colors, the time of day in which the story takes place, and we were chattering up a storm when one of the soft-spoken writers raised his hand, “But what is this film really about? In one sentence what is the backbone to the story?”

Now I ask you, what is the backbone to your dreams? Sure you can decorate your dreams with shingles, pretty flowers on the front porch, and a tire swing in the backyard, but what is it build upon? What is driving you? What is the reason?

Since I was in high school, I had dreams of being an art director. I didn’t know why I wanted to become one, just that I did and I worked really hard towards that trajectory. At age 19, I was given creative directorial duties at the community college theater program. At age 20, I was promoted at my work at Walt Disney into a supervisory creative role. At age 22-25, I directed plays at UC Berkeley. I am now currently working on two films as an art director. I had many chances at the role in the past and I messed up quite a bit in some of them. Because even when I had the title at an early age, I didn’t have a strong foundation to build my dreams upon. Growing up in a highly critical house being the shadow of my artistic older sister, I was constantly riddled with self-doubt, self-sabotage, and lack of belief in my own inner potential. I had no foundation. I may have looked like an accomplished decorated titled house on the outside, but the inside was bare bones.

It was as if I peered into the hood of a car and realized there was no engine. Perhaps the car had moved on its own because it was on a hill and gravity pulled it down into the valley at top speed. But when I found myself at the bottom of the pit, what drove my car, my dreams, up against the mountain?

It doesn’t take science to know that if you are empty or wounded on the inside, you cannot give much towards your dreams.

So how do you build the foundation for your dreams? It will differ from person to person. But first you must find the reason behind your dream. Then you must heal yourself from any physical, emotional, or mental splinters you might have had, so the trunks and roots of your dreams can grow deep into the ground. For a prominent blogger and millionaire business venture artist James Altucher, his physical and mental foundations are what were most important for him. If he is tired, and didn’t get enough sleep, or didn’t eat enough nutritional meals, he has a hard time focusing on his writing. So he makes sleep, exercise, and meals a priority. For Seal, her foundation is taking care of the physical body (yoga/jogging), meditation to quiet her inner critics (simple 5-10 minutes quiet time after she wakes up to know what to focus on during the day), as well as filling her creative life with daily adventures (visiting a bookstore, etc). When she sees new sights or experiences a new technique to approach her painting, the natural high can help her push pass the funk and challenges of going after her dreams. Her other foundation pillars also include integrity (she can’t take on a job if it goes against her values), community building (she wants other people to reach their dreams too, and she knows there are people she can count on when she’s down), optimism (you don’t know what’s going to happen within the next second, so why not hope for the best possible outcome?), and last but not least, her reason. At the heart of her dreams of being an artist, is the simple wish to share and be heard. To feel connected to other people through her art and her inner world. That’s it. Not as hard to accomplish and focus on her dreams when it’s narrowed down to a simple wish of living among other people and being understood.

What is your dream? What are your foundations to build upon?

Thursday, January 3, 2013

How Self-Improvement Will Destroy You

A very non-serious .gif by Monkey for a serious post by Seal. What a silly Monkey.

When I was seven years old, I started my first to-do list. I was quite simple, with only three items I wanted to accomplish every day.

  • Put away my toys
  • Make up my bed
  • Help parents clean the apartment

Ten years later, when I was seventeen, the list grew to more than a 100 items. It was no longer a daily list, but a resolution for life. I titled it “Goals in Life”. It included travel destinations, languages to learn, running record times to break, things to become . . .

  • Travel to Nepal, Africa, France, London
  • Learn French, Spanish, Mandarin, Japanese
  • Run 6 minute mile
  • Run 20 minute 3 mile (standard xcountry race)
  • Draw in 20 sketchbooks (I gave myself 6 years)
  • Read all of Shakespeare
  • All Greek Mythology
  • Collect stamps
  • Wrtie a novel
  • Make a film
  • Learn how to brew my own beer
  • Learn how to make my own cheese

The list went on, page after page. If you can’t tell, I was a very serious person who wanted to accomplish very big things. But at the heart of this list, there was something terribly wrong.

Although I read all of Shakespeare’s work in both junior college and in Berkeley, I couldn’t really use my knowledge of Old English and Literature in my everyday conversations. I hated Greek Mythology. I started a stamp collection, but I don’t even like collecting stamps. I managed to learn conversational Japanese and French on my own, but I have a high resistance to learning tonal languages such as mandarin. I don’t seem to have an ear for it. My friends make better beer and cheese that I did, so why not bum some off of them instead? And as I ran everyday and got close to breaking into 7-minute mile, I suffered an injury that put me out most of the x-country season during my senior year. I never did break that 6-minute mile or 20 minute 3 mile. And although I accomplished quite a lot from my giant list and I was generally happy, when I completed a task and crossed it off my list, the joy didn’t last as long as I thought it would. The experience of accomplishing a goal was tinged with a bit of disappointment. Since I didn’t want to think of what that would mean, I’d hurry onto the next task. My obsession with x-country record time was replaced by the next item on the list. At one point it was literature/ narrative theory at Berkeley, and now it’s art and film.

At the heart of these goals and resolution lists, I couldn't leave myself alone. Under the guise of self-improvement, I had rejected myself. Somewhere along, I believed that who I was at the core was not good enough and I needed to improve. I was thoroughly convinced that if I had accomplished certain things, it would sure to make myself feel worthy. I was busy trying to become someone else. I constructed a parallel life: someone that knew French, Spanish, Mandarin, and Japanese, someone who was a dedicated and revered marathon runner, someone who was cultured in Shakespeare and Greek Mythology, someone who could entertain her guests with beer and cheese made from her own very backyard.

“Self improvement” became self-rejection, a mad haste to becoming someone other than myself. I was always either “squeezing myself into a narrow version of revered behavior or crashing and rebelling against everything that constricted me.” No amount of goals I accomplished, no amount of tasks crossed off, satisfied me. “I had to keep doing more and more to silence the part of me that knows my actions were based on fear of what would happen if I didn’t try so hard” (Geneen Roth).

Stephen Levine, a meditation teacher once said, “Hell is wanting to be something and somewhere different from where you are.” If that’s true, then I spent a good number of my life in hell.

For a long time, I did this with art too. I signed up for workshop courses, made myself watch art videos everyday, draw everyday, paint everyday. I was so busy “climbing up the art career” until one day, I had pain and tightness in my wrist and tiredness in my eyes and I was forced to do anything else except for art. That same year, my aunt passed away. I hadn’t seen her for 20 years. There were so many words left unsaid.

I took a walk to my favorite coffee shop and had some warm chai. I didn’t realize that on that particular day, there was a festival at Japantown. So I sipped my chai and watched the kids playing taiko drums as the wind blew wisps of hair around my cheeks.

We are so afraid that if left to ourselves, without structure, without goals and resolutions, that we won’t accomplish anything, that we will falter and give in to laziness. Most resolutions are created out of fear, force, shame, or guilt. They are focused on “self-improvement”- the belief that something is broken and needed fixing rather than “self-actualization” – the unleashing of your already abundant amazing self and embodying your potential. Trust, that left to yourself, you will not destroy what matters most.

Ten years more, at age 27, I stopped making these resolution lists.

So what would happen if I didn’t try so hard?

I paint and make films. I just stopped counting how many sketchbooks I’ve filled up by a certain time. I do yoga and I jog, but I stopped counting how many calories I burned, how long it takes to run a mile, or how many times I go in a week. I learned enough Japanese to telecommute with my boss at SEGA in Tokyo, Japan, but I still don’t know how to write Kanji so I’ll get Google translator to help me with that. I gave away my stamps to an elementary kid who might have appreciated them more than me. If I do end up picking up Mandarin, great. If I don’t, that’s fine too. For my parties, I buy beer from my friend who is currently going to Beer School and cheese from the local green market ~ I’m never disappointed.

Our society has a very odd way of rewarding self-improvement and New Year’s Resolutions. We never question whether they are right to begin with. I’m not thoroughly against resolutions or goals. I think they are important in that they provide some sort of trajectory to aim for. As well as they are truthful tools to get you closer to self-actualization.

For example, you can begin from where you are. What are my goals? Say, to get a job at a top studio as an art director. What prize are you hoping to receive when you accomplish that goal? Is it fame? Financial reward? Or Creative reward that comes with a big studio? Is it rest from “having to find another job ever again”? or is it the freedom to choose your projects? Do you even like managing other artists (this comes with the responsibilities of being an art director)? So if you were able to narrow down your true desire from your goal, say you want to be an art director at a big studio so you can choose your projects and work with other inspiring top level artists . . . (you don’t really need a big studio or title of an art director to accomplish this true desire) what you, in fact, really wanted is freedom and creativity. Unless you can uncover your deepest desires, goals are elusive from one task to another. But if you ask questions about your goals, their true motives, and  they are very specific towards embodying your full potential; they can become your greatest tool and compass towards the theme of your life - the meaning you are trying to make with your life.

Whether you are just starting out or writing your resolutions for the 100th time, the biggest caveat, is that goals and resolutions should never be created out of fear or punishment (ie, if I don’t exercise, I’ll gain weight), but goals should be born out of trust in becoming and self-care (I like the feeling of moving my body and having strength in my limbs, so I’ll exercise). It shouldn’t be “Draw everyday (because if I don’t I won’t become somebody special, I won't create at all, other artists will pass me up, I won’t get a job, or I won’t have anything to contribute,” it should be “I enjoy the process of creating a visual physical thing from ideas, I love putting my imaginary worlds unto something visible that I can share with other people so I will draw whenever when I can.”

Here at Monkey + Seal, we’re a big fan of goals’ close cousin: themes. An extended explanation from out last post: whereas goals cover measurable units (running 3x a week), themes are broad strokes that highlight the values that are important to you (living a more a healthy lifestyle). With goals, you can get easily disappointed when you run 2 days and fail the 3rd day while with theme, if I fail to run at all in the week, there are many other actions I can take to fulfill the theme of living a healthy lifestyle, I can drink more water, get more rest, eat low cholesterol diet, walk around the block during lunchtime. The same thing could be said for the artist. Instead of “draw everyday, write everyday, or paint everyday” I now “incorporate a more creative life in my moment to moment,” that could mean anything from sipping chai while observing the sounds of steam milk, coffee grinding, and laughter at a cafĂ©, taking photographs outside my window, catching up on the latest film and discussing its cinematography and color, to walking around the block while hashing out the ending to my film.

So what are your themes for this year? For 6 months? This month?

What is your true north?

Thursday, December 20, 2012

End of the Year Reflection


Hi Friends!

This will be our last post for 2012. Hope everyone has had a wonderful year, and we'll see you with new adventures in 2013!

-
As with every end of the year, we'd like to take stock of everything that's happened within the last year and reflect/ appreciate/ and celebrate the challenges and growth it took for us to be here today.  We also want to share with you our dreams and goals/themes for the next year.

Seal's accomplishments:
  • Worked on 3 films: a feature film, a cg animated short, and a live action short that involved giant green screens and riding a fast moving contraption down Embarcadero.
  • Skyace Wasteland (personal graphic novel/ animation) 1st chapter written
  • The Daughter and the Ogre (graphic novel) full story written & storyboarded
  • Learned incorporating Gouache & Watercolor in concept art
  • Painted 3 colorscripts
  • Gallery Show in March: Rusted Souls at 1AM
  • New painting techniques experimented with since July, finally came to fruition in December.

Monkey's accomplishments:
  • Dark Wizard's One-Stop Shop new concept/ story
  • Big Umbrella Studios reaches its 2 years with current owners
  • Design and printed for Facebook.
  • Invited to speak at Alumni Artist/Freelancer Panel
  • Story Collection: White Mask, (list, etc).
  • Learned how to paint on windows
  • Invited to live-paint at RAW SF. twice!
  • Revamped website and integrated blog

Monkey + Seal's accomplishments
  • Our very first out of state show among out heroes and legends at Spectrum Live! in Kansas City, Missouri
  • Our very first out of city show in Sacramento
  • J-Pop Show (July at Big Umbrella Studios)
  • New Tshirt Design "Not Bad, Just Different"
  • Taught drawing class to artists/ designers from Apple, Inc.
  • Both of us were invited to live paint for Hyphen magazine's 10 year anniversary
  • upgraded display with new IKEA tie racks
  • Broke our personal records at every show this year: Zinefest, A.P.E., and BazBiz Holiday Show
  • Started showcasing originals at live craft shows
  • Protested city college's closing of Fort Mason campus

While we've had a lot of great accomplishments, we've also had our share of trials and tribulations as well.  Over 2012 we've dealt with fights with colleagues, deaths in the family, financial strain, and countless bouts of self-doubt, fear, procrastination, and other self-destructive behavior.  Regardless, we count ourselves extremely lucky that we're able to continue to do what we love to do, and that we can continue to support and inspire other artists to do the same.

We've recently realized that instead of focusing on single goals (single markers of accomplishment that will always be surpassed), we should instead be focusing on themes (ongoing processes that are enjoyable and that bring you happiness).


Our Themes for 2013:
Monkey: "I will create more personal work and put more of my artwork and vision into the world. I want to find and cultivate a larger audience for my dark/horror inspired art and to somehow give back to my community of artists."

Seal: "I will continue story development for films and concept art with my awesome team. I'll develop more personal work/ direction (ie. graphic novel/ story writing/ painting series) and will cultivate the art community. I also will find more inspiring people and projects to work on."

Instead of making New Year's Resolutions, we'd like to encourage you to choose a theme that you'd like to pursue.  Instead of "draw everyday" (which, if you miss a single day, you feel guilty about breaking your commitment and you give up), think about "be sustainably more creative."  Instead of "I want a million dollars," think "I will create a source or sources of income that will allow me to sustainably grow my standard of living."  Goals are finite, and if you reach them, you have to make new goals.  Themes, on the other hand, are larger pursuits which will find you achieving your goals along the way.


So if you have any suggestions or ideas that could help us along with our themes, we'd love to hear from you.  And we'd love to hear some themes that you're thinking of taking up in 2013.  By taking the leap and putting it down in the comments, you're much more likely to follow through.  Let's make 2013 our year to shine!


Wednesday, December 12, 2012

You Must Not Quit Yourself



"When I was in high school I was advised that it's difficult to have an occupation doing something you like, and that it's good to do something you somewhat like. I went against this advice, and now I'm glad that I did. If I only somewhat liked this work, I'm sure I would have quit by now. Doing what you like equals yourself, and you must not quit yourself." - Takehiko Inoue
Seal here.


Today I wanted to share the words of wisdom from one of my favorite manga writer/ artist, Takehiko Inoue. He is best known for the successful manga/comic sagas: the basketball manga Slam Dunk and the wandering swordsman manga, Vagabond. They have both been made into anime, tv drama series, and life action films.

Often times, Seal is racked by her past "failures." Mainly that it took me so long just to acknowledge that my true dream was art, and that I was an artist, and to finally pursue it wholeheartedly. Somewhere a couple of years ago, in the middle of a job that was not art, rising to the top in a career that society approved of, but feeling empty inside, I realized: you can fool everyone else, you can convince everyone else but you can never cheat yourself.

Have you followed a dream to end of the line? Have you given yourself permission to pursue it? What does it look like when you've crossed the line and completed a dream?
So what is your true love? If you can allow it, what is your dream?



Monkey here.

When I was growing up, all I wanted to be was a comic book artist.  I loved to draw, and, with no knowledge of the pay-per-page rates, the tight deadlines, or the crazy amounts of research and practice involved, I declared I wanted to be a comic book artist.  Something about being able to make awesome art that told a cool story filled me with joy.

I quickly forgot all that as I started public school, focusing more on the academics that came easily to me and that brought me praise.  I ended up going to a prestigious university as a Freshman, and quickly came to realize that given total freedom, I was not a Chemical Engineer at all, but an actor!  I ended up running an Asian American theater group for a while, competed in some poetry slams and theatrical readings, and met Seal. 

Seal bought me my first sketchbook (that wasn't a black and white composition book).  I graduated, found a high-paying recruiting job, and promptly quit after a month to go back to art school.  There, I realized how much blood, sweat, and tears becoming a technically proficient visual artist requires.  I started out as a graphic designer, then an illustrator, then finally took my senior classes in fine art.  Somehow I graduated with a hodge-podge of random classes that are part of no single degree program.  There, I realized that I was not into what the school was teaching.  While I was and still am extremely grateful for the skills I developed there, I realized that the path of the fine art students doing senior shows and the illustration students doing concept art and editorial illustrations was not mine.

Fast forward three years.  I slowly but surely create and self-publish my own comics.  Some are drawn poorly.  Others are more like illustrated short stories.  I've come to realize that more than any job title, or what you do to make a living (retail wage slave for 5.5 years, baby!), who you are is something powerful that is absolutely essential to find if you want to be happy.

No amount of money, power, or love is going to make up the void left in you if you are not being true to yourself.

It is, of course, not mutually exclusive to be rich, powerful, and have important loved ones in your life and be true to yourself, but all those other things don't make up for finding your essential self and embracing it.

I am a storyteller.  Whether that takes the form of theater, spoken word, short stories, flash fiction, comics, paintings, t-shirt designs, blogging, or even just telling long-winded jokes to friends over beers, I've realized that the thing that first pushed me towards comics is a love for stories.

As 2012 comes to a close, have you found who you are?  If not, what's holding you back?  I know the truth might be scary, or intimidating, but really, the truth will set you free.

Wednesday, December 5, 2012

Selling Out is Hard To Do

As an artist, it might seem frustrating at times to keep going.  If you are not getting the accolades or sales you want of your work, it can be discouraging to continue to do what you like.  Often you might question whether or not you should change your subject matter/style to "fit in."

Monkey was privileged to be able to sit on an Academy of Art Alumni panel on the topic of Getting into Galleries.  One question that really struck a chord with him was "Should I paint what sells, or what I want to paint?"

We think that there is a perception (true or not), that either abstract art, highly conceptual art (think soup cans or diamond-encrusted skulls), or classical landscapes and portraits is what's in demand.  Regardless of the truth of the matter, especially if you go through classical training, these types of paintings are what you think sell.

If you try and paint these things, when you really would rather be painting silly monsters or unicorns or whatever, you will not do well.  Trying to sell out is actually really hard to do.  Sure, you might start selling paintings, or you might start getting lots of praise for your new work, but if you don't like it, you won't be happy.

Making art is such a personal thing that you can't force it.  Well, you can force it, but it'll lead to you disliking or even hating your own art, and it'll become another ball and chain job that you have to do even though it kills you.

Monkey used to think that no matter what it was, he'd be happy to be paid to make art.  Then, as he actually started getting paid to make stuff, he realized that he only really likes making stuff that he wants to make.  The thought of being told to make piece of art that he was totally uninterested in was even more difficult that dealing with the daily hurdles of working retail.

Really, selling out is easy to do, but hard to keep up.

Now, we want to stress that we totally understand.  People have bills to pay, food to buy, etc. etc.  If you have to take those dog portrait gigs or doing background paintings for porno or working crazy hours at a game company or whatever, we're not judging.  But for all of you out there who ever feel discouraged, or that your art doesn't have a place in the world, please know that it does.

There is an audience for you out there.  It might not be the largest audience, but it's out there, you just have to look.  The internet is amazing at helping people find micro-subcultures, and if you feel like your work isn't attractive to the mainstream, then experiment showing your work elsewhere. It might take time.  It'll probably take a lot of work.  But know that the long hours and hard work and all the experiments that don't work will all be worth it in the end when you find your niche and can truly be yourself.

So keep in mind that you need to keep on doing what you love.  Have fun.  That's what art is supposed to be about.  If you're happy and having a great time, that feeling comes through the work and it shows.  People can tell when you're enjoying yourself, and it will naturally bring more happiness and joy.  Create what you want and seek out your audience, and trust us, you'll do just fine.